I've reached the point where I no longer gain anything from going to class. That is, my school has taught me everything they can, but that won't stop them from milking more money out of me. I have Advanced Prototyping, which is where I build a game with a team of people, and the game is alright, it's nothing special, and not at all my style, but still, it's alright. Here's a demo.
Here
Also, I have Advanced Animation, which would be benificial if I wanted to be an animator, but I don't. Our final project in that class is to animate a 2 minute story, but I convinced the instructor to let me do the cinematics for our game in prototyping, because honestly, if my animations for any of my stories looked anything less than the quality of Square-Enix, then I would not be satisfied.
Lastly, I have Career Development, which is a joke class that costs way more than it should. A complete list of assignments for the entire course are as follows: A resume, a cover letter, a reference sheet, and a mock interview. I had 3 out of 4 done before I even walked in the classroom.
So, I have been neglecting to do some of the work required by my classes to instead work on stuff that will actually get me a job. If you play the game demo there, you'll see that nothing is graphically impressive about that game, and nothing in that game that I made or worked on can I use in a portfolio, aside from the game itself. Right now, I'm reworking my model of Ellie,
(that girl)
And as soon as I get that done (it's taking longer than it should, due to the school forgetting to reactivate our 3d.sk account), I'm going to actually work on an environment again. It's been a while.
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