Thursday, 18 June 2009
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The Final Product
After 3 straight days of no sleep, it's done. Ignore how horrible it is, and the fact that the floor disappears at random, that's a rendering bug, and if you have any idea how long it takes to render, and take into account that I rendered twice, you'll understand why I just decided "screw it, I don't care."
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Comments (20)
Perspective and proportion are good, the animation itself is smooth, and it's about two naked robots attacking each other in a basement! Looks good to me.
The animation is excellent here. I'm impressed, and entertained.
'needless violence'... yep, an appropriate title, lol :)
YOU MADE THAT?
That's so awesome!!!
Amazing! You make me want to learn more about animation.
Hey, 1:02. You made it. ^_^
@thanatos02 - Hah, it's funny, because I was convinced it was pure crap. I mean... There are soooo many scenes missing, there's no story, the sound is horrible, some parts run to fast, and the animation screws up at certain points, like the orange dude's leg spazzes out when he's running.
But then he tells me that I was the farthest along out of anyone in the class, and even farther than most of the advanced class in terms of making the animation look believable. I don't even care about animation, and that's what pisses me off, because I don't understand why people have such hard times getting run and walk cycles to look right, but they always screw up at the same point. People don't seem to understand that knees bend, shoulders and hips twist, and the hip doesn't maintain the same vertical position.
Can I rec you?
@niez_cho - lol, of course.
pretty awesome man, after all that work, you have 1:02 of needless violence.
I would be very happy with myself if I did that! way to go.
hahahah. awesome.
I was never any good at this kind of thing, so I can appreciate the "just screw it" factor in a big way. This was cool, props to you!! I like the way you framed your shots.
The shadows. I am awed by your shadows. I am never in doubt of where your light source is and am blown away by how they move and change so believably with your characters. And you set the mood with your typeset. Why have you not taken over as supreme professor and sovereign dictator of that department yet?
Haha, awesome stuff. Great job.
It won't buffer past 4 seconds for me.
balls.
@DrugInducedDuck - It's precision, but more than that, it's actually paying attention. Knees are not hinges, and when you move one muscle, everything moves. That's why even someone who's not an artist can tell when movement doesn't look right, even if they can't tell you how to create movement that does.
But you knew that and don't need me to tell you your business. =)
WOW. just WOW. you are very talented.
nice
I love it.